Twelve-day guide

Pathologic 3 Day 6

Main-route order, decision notes, and supporting threads for this day.

Day at a glance

Recorded start
09:40
Main objectives
26
Supporting entries
46
First listed priority
Doors

Main route

  1. 1
    Doors
  2. 2
    Doors Opened
  3. 3
    Changeling Cult
    • Empty theatre

      The hospital is empty, all patients are out in the streets

    • Empty hospital

      There are no patients. Hard to believe that everyone's cured

    • Falling out

      Clara is mad at me since two days ago. She "cured" all the patients. How can I remedy that?

  4. 4
    Interrogation
  5. 5
    Shmowder Girl
    • Chemist-naturalist

      Now Shmowder Girl is assigned to the Command, will create in warmth, satiety and without daily danger of infection

    • Shmowders

      The grimy girl is convinced their mixtures always helped against plague. And now they mysteriously stopped!

    • Jaskier

      She begs me to talk to her barely surviving co-author, supposedly if he returns — the medicine's power will return too

    • In plain sight

      In the central district hides a children's laboratory from which dangerous medicines spread throughout town. An inspector is coming to them now

    • Small deeds theory

      The co-author accepted that the panacea no longer exists and started living a normal life. I can only wish the same for the girl

    • Stocking up on nuts

      The inventor will provide me recipes for her best medicines. Not for free, of course

    • Shmowder

      I hold a cure for plague in my hands. At least, that's what a tiny girl claims—and asks me to verify it

    • Into safe channels

      I directed the young talent to the Stillwater, will need to show her everything. Better she creates under my supervision and for the town's benefit

    • High toxicity

      Where did she get this mixture? Even an adult's body won't withstand such side effects — let alone a child's!

  6. 6
    Good Bad Evil
  7. 7
    Kidnapping
    • Anna's words

      Anna Angel denies the accusation of kidnapping children and claims they're hanging around under her windows

    • Children's fate

      Terrifying to imagine what could have happened to the children. After all, the Haruspex is capable of cutting a person open alive

    • Haruspex's sins

      The Haruspex led the local children somewhere

    • Haruspex's defense

      The children are with the Haruspex. He's protecting them from plague

    • Missing children

      Murky and several other children haven't been seen for a couple of days

    • Beyond the ironworks by river

      Murky separated from her friends. The rest are under the Factory

  8. 8
    Panic Chase
  9. 9
    Cathedral Works
  10. 10
    Favour For Lara
    • Sin of despondency

      Rubin is depressed after visiting the Kains and needs support

    • Another pair of hands

      Instead of self-flagellation, Rubin should go to the hospital and help out. He heard the offer, now it's up to him to decide

  11. 11
    Meeting Rubin
  12. 12
    Aglaya
    • Humility

      ...Victor knows of his coming fate and accepts it. Today we speak for the last time

    • Shadow has fallen

      Victor warns to beware the Powers' representative. For the town and for me, tomorrow's arrival is an ill omen

    • Humani nihil

      In his family, Victor Kain is closest to the real world. Human weaknesses aren't foreign to him: he drinks at the pub

  13. 13
    Vlad And The Garden City
    • Green serpent

      Today Vlad the Younger Olgimsky sits in a twyrine den

    • Lead

      Vlad's desk is locked. Either I open it today, or the day after tomorrow a lawyer will. Must find a way

    • Detective

      Once again I investigate a case history. At which desk does Vlad work?

    • Evidence

      Vlad keeps his beloved's handkerchief in his work desk. How romantic!

    • Weighty reason

      Vlad gathers strength before a suicidal step — confessing guilt before the Kin's judgment. Do I have anything to say to him?

    • Correspondence censorship

      Vlad receives letters on official matters, family matters, and also mysterious ones — from Maria Kaina

    • Hint

      His warehouse clerks often hide a spare key in a secluded place in case they forget the main one. And the most secluded place in Town Hall is the library

    • Correspondence

      Official mail piles up at the secretary's desk. The addressees of his letters can say much about a person...

    • Important detail

      The handkerchief smells like the mysterious letter. Is Vlad in love with Maria? Must talk to her

    • Patronage

      Maria is furious at how a promising young man wastes himself needlessly. She promised to find use for Vlad the Younger

    • Position makes the man

      Talking is useless. Vlad seems to have no reason to live. But is that so? I'll try to learn more about him at his workplace, Town Hall

    • Garden city

      Vlad the Younger worries for his family on the eve of the government inquisitor's arrival. Alas, I can't help him

  14. 14
    Conversations With The Judge
    • Chimera

      The town is a crucible where opposing ideologies impossibly mixed. Only Simon knew how to fuse them together

    • Regular invitation

      Once again I go to Georgiy's workshop trying to comprehend his brother's great mind

    • Am I wrong?

      Local justice satisfies all parties but has nothing in common with my notions of fairness

  15. 15
    Simon Exhumation
    • Funeral

      They say Simon was buried at the cemetery on the day of my arrival, but is it true?

    • Mystery

      A doll and map in the grave instead of a body — either a ritual or a joke. Quite in the Kains' spirit

    • Shovel

      To open a grave I'll need a shovel. Can't dig with bare hands

    • Sixth sense

      One of the graves is unlike the others. Can't explain it in words

  16. 16
    Child Face Stealing 1
    • Albinos

      Are steppe spirits attacking people now? Or is it mating season?

    • Dead iron things

      Just take a look — and immediately back

    • Not a monster hunter

      Probably just some steppe hare squealing. It's not worth my time

    • Terrifying steppe wonders

      Eerie sounds are coming from the Train Graveyard. I'll try to check it out carefully

    • Should I run?

      I have a revolver, and it's stronger than any local evil, beast or human. There is nothing to fear

    • Cave canem

      The monster turned out to be a Doghead girl. Her mask was stolen — and she went feral. She won't steal a bull

    • Mob justice

      Townsfolk are gathering with pitchforks and torches to defeat the monster. Knowing their superstitious nature... they might do something irreversible

    • Direct approach

      Notkin's people robbed their rivals. Let the Chieftain rein in his own!

    • Silent treatment

      Soul-and-a-Halves acted on their own. Notkin refused to rat them out. What did I expect...

    • Cache

      Soul-and-a-Halves hide stolen dog faces somewhere in the Warehouses. Perhaps a mask could return the dog-girl to civilization...

    • Oprichnik's tribute

      The Soul-and-a-Halves generously shared one dog mask with me. The rest is a matter of child gang diplomacy

    • Masquerade violation

      My fiery diplomacy didn't work. But the kids are ready for specific barter: one mask for five handfuls of tobacco

    • Children's beliefs

      A mask can turn a steppe monster back into a human

    • Humanity restored

      The moment she put on the mask, the girl changed dramatically. Now she'll return to people. Such strong self-persuasion — or child's play?

  17. 17
    Child Face Stealing 2
  18. 18
    Child Face Stealing 3
  19. 19
    Child Face Stealing 4
  20. 20
    Infecting The Bull
    • Bull Enterprise

      All town cattle is managed by Big Vlad Olgimsky. And though I'm not a welcome guest in his house, he'll hardly dare refuse me

    • Buy a bull!

      Under the crow-shaped stone, the herdsman spoke of selling a bull. Now I'm ready to deal

    • Not accepting, sir

      I have no time to hear out every petitioner. I deal with strategy

    • Bull in a china shop

      And so a huge infected bull has taken up residence in the Stillwater

    • Issue one bull

      I used my authority and spent Command resources. Now they must bring me a bull. Time to infect it!

    • Breach of sterility

      A whole delegation awaits me at the hospital. Either they came with gratitude for my work, or to riot

    • Miraculous bulls

      They report bulls carry Sand Pest asymptomatically. Their immune system defeats the infection. Time to study a bull! But where do I get one?

    • Bull-less

      There's no bull near the Stillwater. Must ask the household

    • ...as well as people

      Bulls in town grow fewer each day. No one wants to part with their herd

    • No paper, you're a pauper

      Olgimsky wants the Command to officially allocate him resources for a bull. What a time for bureaucratic obstacles!

  21. 21
    Children Search
    • Apotheosis

      In the steppe beyond the Stillwater, a bunch of children are checking out a pile of dead bodies. Have they sunk to pillaging?

    • Battlefield

      Among epidemic victims, children search for their fellows to bury them properly. Plague robs them of childhood

    • The beginning

      They say about four days ago two local teen gangs quarreled... I didn't delve deeply into the story

  22. 22
    Black Forest
    • Nonsense

      A black forest that cures Sand Pest? These steppe superstitions again

    • The healed one

      I heard of a patient who managed to cure himself of Sand Pest. Must find him

    • Illusion

      It was too good to be true

  23. 23
    Quest
  24. 24
    V1 Mavra
  25. 25
    V2 Kamil
  26. 26
    V3 Dana

Supporting threads

Other

  • 2 Q1 Petr Under Threat
  • 2 Q2 Death House
  • Demo
  • NPC Spots
  • Q Hospital
  • Q Hospital Main Changeling
  • Q Hospital Main Haruspex
  • Q Hospital Main Osmotr
  • Spawn Npc
  • Spawn Npc Cutscene Maria
  • Spawn Npc2
  • Weather

Q0

  • Changeling Cult Cloud Tag
  • Changeling Cult Fool
  • Changeling Cult Tochecka
  • Dead Town

Q1

  • Shmowder Girl Shelter

Q2

  • Good Bad Evil Restart
  • Kidnapping Andrey Bar
  • Kidnapping Jilniki
  • Kidnapping Triggers

Q4

  • Cathedral Works Restart

Q7

  • Vlad And The Garden City Clerk
  • Vlad And The Garden City Government
  • Vlad And The Garden City Horns
  • Vlad And The Garden City Interact
  • Vlad And The Garden City Kabak
  • Vlad And The Garden City Vlad Table

Q9

  • Simon Exhumation Shovel

Q10

  • Child Face Stealing 1
  • Child Face Stealing 1 Serdechnik
  • Child Face Stealing 1 Skhron
  • Child Face Stealing 1 Train Cemetery
  • Child Face Stealing 2 Grief
  • Child Face Stealing 2 Most Square
  • Child Face Stealing 2 Sotnik
  • Child Face Stealing 2 Souls And Halves
  • Child Face Stealing 3 Map Marker
  • Child Face Stealing 3
  • Child Face Stealing 4 Map Marker

Q11

  • Infecting The Bull Lump
  • Infecting The Bull Raven Rock
  • Infecting The Bull Serdechnik
  • Infecting The Bull Slough
  • Infecting The Bull Zavodi

Q13

  • Black Forest Time