Twelve-day guide

Pathologic 3 Day 7

Main-route order, decision notes, and supporting threads for this day.

Day at a glance

Recorded start
09:40
Main objectives
19
Supporting entries
39
First listed priority
Doors

Main route

  1. 1
    Doors
  2. 2
    Doors Opened
  3. 3
    Flashback Of The Institute
    • Judica causam tuam

      The Inquisitor shall not touch the Inquisitor's servant. This is the Law

    • The End

      I was executed by the Inquisitor's nameless servants

    • Unsolvable Problem

      The Inquisitor strikes while the iron is hot: first thing upon arrival, he wants me executed. How can I resist such pressure?

  4. 4
    Interrogation
  5. 5
    Trial
    • Invitation After Execution

      The Inquisitor awaits me in the Cathedral. It would be rude to ignore him because of my own execution

    • Utopians

      The Kains aren't represented at the interrogation. Did they wriggle out?

    • Judge Your Own Case

      I can't help the town's leaders. Their guilt is too obvious to me. But whom can I help?

    • Termites

      The Olgimskys are charged with concealing the plague in the Termitary

    • The Meek

      Alexander Saburov is stripped of his governor's title

    • Walk in His Shoes

      The Inquisitor judges in the Cathedral. And today this Inquisitor is me. Four cases before me

  6. 6
    Broken Street
    • Consensus

      The street Lyuricheva created is dangerous. It will be barricaded tomorrow

    • Vision

      If the street truly doesn't multiply realities but collapses them, leaving one—the most terrible—then Thanatica is doomed

    • The Judge

      The street's architecture does strange things to people. Victor won't confess—so I'll demand an answer from Georgiy

    • Plague Time

      No wonder the Kains weren't at the trial. For them, the Inquisitor didn't even prepare the appearance of justice

    • Algorithm

      For the street to work, one must walk it in a zigzag, climbing four porches

    • Strictly by the Lines

      Victor merely wanted to diversify townspeople's lives through engineering intervention in fate. The venture didn't go as planned

    • Violation of Law

      Karminsky merely acted as a valiant defender of state interests

    • Nothing Wrong

      Yulia merely answered a few questions about her work and achievements

    • Urban Planning

      Commissioned by the Kains, Lyuricheva designed a street that multiplies realities. This is Victor's guilt

    • Initiative

      Georgiy is so offended by my past actions that he won't help. I spent Command resources to close the street

    • Kain Projects

      The road to madness is paved with good intentions

    • Experimental Town

      Two Kain oddities frighten me: the Polyhedron overhead and the street in Atrium underfoot. It remains open

    • Ordinariness

      I must at least glance at this incredible urban invention

    • Internecine Strife

      If Maria is to be believed, on Lyuricheva's denunciation Karminsky deprived Victor of reason. I'll visit all three

    • Severing of Nerves

      What exactly is meant by 'deprivation of reason'—fashionable lobotomy?

    • First Whip

      Did Yulia really act as an informant?

  7. 7
    Rubin Joins Hospital
  8. 8
    Hospital Closed By Changeling
  9. 9
    Grief Luring
    • Silent House

      So the Burakh house stands empty. The heir, Artemy, has left it

    • Vexation

      Rubin's apartment is empty. I only learned the Haruspex dwells somewhere in the warehouses or factory. What does this mean for me?

    • Civic Reception

      Rubin's official apartment is in Hindquarters. Perhaps there I'll find Grief or his traces

    • Away!

      Grief agreed to help me. Escape preparations begin!

    • All Roads Lead to the House

      Of course! Rubin could let Grief hide in Isidor's empty house. Perfect place

    • One Hand Washes the Other

      Now I'm certain Stakh Rubin helped Grief find a hiding place. What, should I search the whole town?

    • False Heir

      So Rubin had access to the teacher's house. And he didn't hesitate to enter

    • Disappointment

      The autopsy room is empty. I only learned Rubin received some of Isidor's belongings after his death. Will this help me?

    • Place of Sacrilege

      There's a secret autopsy room in the warehouses where Rubin hid. I need to search it

    • Luring Out

      The trap is set. If I don't find Grief at the hospital—I was very wrong about him. Or the Inquisition caught him...

    • The Most Important Person

      What matters to Grief? Money? Power? None of that fits. But there's a better option. What if I hint to Wineskin about Lara Ravel?

    • Trusted Person

      This Wineskin tries hard, but he's a terrible actor. Perhaps I can provoke him?

    • Unbearable Choice

      Yes, Thanatica is being killed, but I can't just flee! I must try to help the town

    • A Carriage, Give Me a Carriage!

      I must urgently flee the town. Without me, Thanatica will be destroyed to its foundations

    • Unremarkable Warehouse

      The lair looks as if Grief was never here. And locals don't know him. Of course. I need to look around

    • Final Choice

      No. I won't abandon the plague town. I'll either get out as a savior, or my body will burn with thousands of locals

    • Vicious Circle

      Rubin is no longer alive, and he won't help me find Grief

    • Dead End

      I doubt Rubin will help me find Grief. Especially if he learns I want to leave town with his help

    • My Tongue Is My Enemy

      I learned a little. I'll try to make the second thug talk

    • Hide and Seek

      Grief appeared as I expected. Awaits me in the hospital balcony corridors. I hope without a shiv

    • This Time It'll Work

      Grief can help. But Grief is hiding from the Inquisitor. Where to look for him?

  10. 10
    Great Escape
    • Blood

      A locomotive can be found. I need an engineer

    • Bones

      The railroad is guarded by the militia. I need... Saburov? I can't ask the Inquisitor for favors!

    • Plain

      I have no engineer. And now's not the best time to learn a new profession...

    • Boulder

      The engineer is with me

    • Saving Thanatica

      So, I've firmly decided to return to the capital. Grief promised to help; I just need to solve three problems

    • Mechanism Launched

      I did all I could. I won't leave today, but the next two-three days will decide the escape's fate

    • Nerves

      All paths lead to a dead end. I need a switchman

    • Time Is Running Out

      Escape is impossible. I failed to prepare for it. Later will be too late

    • Mountain Agreement

      I just need to remember tomorrow the promise I gave him

    • Without Hooks

      Saburov won't just remove the guards. I'll try to wait—maybe an opportunity will arise?

    • Honest Man

      Saburov is dead. I don't think I'll have another chance to clear the paths of guards

    • Highway to Nowhere

      We didn't reach an agreement with the switchman. Depart with the risk of derailing? Not the best idea

    • Own Specialist

      We reached an agreement with the switchman. He'll not only help set the right path but will come with me

    • First Necessity

      ...this town has its own engineer? Grief wasn't joking with me, was he?

  11. 11
    Engineer
    • Success

      The odongh engineer named Boulder will help with the escape. One less thing to worry about

    • Get Moving

      Among the odonghe there's an engineer; without him, escape from town won't happen

    • Dead End

      Burakh, sentenced to execution, has no time for me now. Nothing surprising

    • Smell of Rust

      The engineer is repulsed by the smell of rust coming from me. Burakh might know a way to get rid of it

    • Brown Twyre Against Rust

      According to Burakh, a local herb will handle the smell. All that's left is to trade for it

  12. 12
    Switchman
    • Alive

      Who died but is not forgotten is immortal

    • New Acquaintance

      I've already met the switchman, but where to find him now...

    • Dead

      Even if I won't leave, I can't give false hope

    • Test

      Grace could help with my question, but demands I prove I also hear the dead

    • Neighbors

      The switchman lives in the same house as that patient Emilia

    • Inconsolable

      The switchman and his wife want to know their missing son's fate—favor for favor

    • Obstacle

      Right now the railway switches lead to a dead end. They must be switched for escape

    • Information Bureau

      The switchman's address can be found at Town Hall

    • Indeterminacy

      Grace claims their son's life depends on me: as I say, so it will be—nothing is predetermined

  13. 13
    Rot Siege
    • Gunshot

      Saburov took his own life. After all the calamities, his wife's death finally broke him

    • On the Edge

      Stripped of titles, power, and adopted daughter, Saburov holds on for his wife's sake

    • Look the Other Way

      I doubt Saburov will help me escape. Still, no one forbids me to try

    • Senseless Cruelty

      Unknowingly, the vigilantes stormed an empty mansion

    • Managed Themselves

      The guards freed the Rod. Now people in town will grow more embittered

    • Master Negotiator

      The siege is lifted! Seems my diplomatic skills came in handy

    • Insufficiency

      Helping lift the siege didn't impress Saburov. To secure his support, I need something more...

    • Of Course

      Saburov refuses to help me. Not that I expected a different outcome...

    • Courtesy Visit

      The Inquisitor demoted Saburov and forced him to renounce his daughter. Perhaps I should express sympathy?

    • Town Riot

      The Rod is under siege! I can't shoot all the rioters. Diplomacy or flight?

  14. 14
    Bull Analysis
    • Mad Cow Disease

      Bull tracks all over the Stillwater. And he's still a calm specimen...

    • Inoculation

      A day has passed since the bull settled in the Stillwater. I must analyze its blood—check how the organism accepted the Sand Pest

    • Pest

      Research showed: yes, this bull is truly infected. So I can't say it doesn't get sick at all. Observations continue

  15. 15
    Invitation To ABeheading 1
    • What Will Tomorrow Bring?

      At least I survived this day

    • Alarm Bell

      I hear a bell. It comes from the Cathedral

    • Guide of Earthly Wonders

      At least I saved Burakh from the gallows. His hands are bloody. But it's the blood of saved patients

    • Special Powers

      Tonight the Inquisitor will show his justice

    • What Did I Expect?

      This is a slaughter. Why did Karminsky want me to see it? Intimidation?

    • Blood and Spectacle

      I won't give the Inquisitor such pleasure—I won't witness his cruelty

    • Guide of Heavenly Wonders

      At least I saved Peter from the gallows. Without him, the town would become an ordinary place—one of thousands like it

  16. 16
    Invitation To ABeheading 2
  17. 17
    Scenes
  18. 18
    Quest
  19. 19
    Spawn Npc

Supporting threads

Other

  • Q Hospital
  • Q Hospital Main Osmotr
  • Spawn Npc Cutscene Cathedral
  • Spawn Npc Cutscene Lska
  • Spawn Npc Haruspex
  • Spawn Npc Signalman
  • Spawn Npc Victor
  • Weather

Q0

  • Flashback Of The Institute Classroom 306
  • Flashback Of The Institute Execution
  • Flashback Of The Institute Hall
  • Flashback Of The Institute Interrogation
  • Flashback Of The Institute Slough Eva
  • Flashback Of The Institute Tanatica

Q1

  • Trial Enable Cutscene

Q1.2

  • 2 Trial Haruspex

Q1.3

  • 3 Trial Peter

Q1.4

  • 4 Trial Final

Q2

  • Broken Street Georgiy
  • Broken Street Julia
  • Broken Street Karminskiy
  • Broken Street Marker Enable
  • Broken Street Viktor

Q7

  • Grief Luring Finding
  • Grief Luring Finding Apartment
  • Grief Luring Finding Hideout

Q9

  • Engineer Cemetery
  • Engineer Haruspex
  • Engineer Merchants
  • Engineer Odong Village
  • Engineer Twyre

Q10

  • Switchman Government
  • Switchman Jerlo House
  • Switchman Kladbishe

Q12

  • Rot Siege Dubilshiki
  • Rot Siege Marker

Q13

  • Bull Analysis Mind

Q14

  • Invitation To ABeheading 2 Karminskiy
  • Invitation To ABeheading 2